Download the best games on Windows & Mac. A vast selection of titles, DRM-free, with free goodies, customer love, and one fair price for all regions. And the mezmerizing humming sounds of your racing pod. I bought a joystick for my pc just to play this game many years ago. It would be amazing to. Jul 26, 2008 - Pod is a racing game developed and published by Ubisoft for the PC in 1997. The results of this are that Pod folder in my Game Downloads folder being 715 files. In fact, in some ways the game works better on this PC than any. You burn the iso then you put the saves on another cd and load them.
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Now this is podracing! It seems fitting that the most exciting sequence in Episode I has spawned the best game based on the movie. Racer on the Dreamcast is a direct port of the PC version, which results in a far better game than the N64 cartridge. Still, it does succumb to the same problem that plagues almost every PC-to-DC port: quick and dirty conversion. While the game is a beautiful, fast and exciting experience, it's a shame that LucasArts didn't take the time to optimize it a little for the Dreamcast. The simple craft and level models make the DC version feel like it was made for low-end Pentium computers. Even so, Episode I Racer won't disappoint any Star Wars fan who craves to relive the speed and excitement of the racing sequence from the movie. The frame-rate is fast and smooth, creating an awesome sensation of speed. Playing through the championship mode allows you to unlock dozens of tracks, new podracers and drivers. Couple that with the fact that you can buy Pod upgrades with your winnings and you have a seriously customizable racing game on your hands. The two-player mode suffers a little in the frame-rate department, but it's still fast and furious racing. Players can even upload their top scores to the Sega Web site. All in all, this is a game that Star Wars freaks will play no matter what the reviews say, but it's also a game casual racing fans should definitely check out.
At first glance, Racer's incredible speed will make your jaw drop. In fact. I've never seen a faster racing game on the consoles. The graphics are pretty good, too (except for a couple of chunky textures). Once you play Racer for a while though, the excitement will lull. Basically, it's a bare-bones port of the PC version. So that means the courses are very interesting, there are a lot of pods and pod upgrades and the Al is ridiculously easy until later levels. That's more or less the story. The game does have a couple of DC-exclusive bells and whistles--specifically, the ability to post high scores and talk to other Racer chums online. Not a huge deal, but kind of neat.
Ah, finally a game that restores my belief that The Force can exist in a good video game. Racers are a dime a dozen these days, but I have to say that this is a unique racing game with its own merits outside of the Star Wars license. Sure, it helps to have 'Duel of the Fates' trumpeting melodramatically as you scream down tunnels, but it's only icing on the cake. Plenty of well-designed tracks keep the game interesting, and I think the learning curve is just about right--which is important since this is a very fast game. But really, it was slamming young Anakin's pod into a wall at 600 mph that really sold me on Episode I Racer.
Star Wars: Episode I: Racer for Windows is essentially a straight port of the Nintendo 64 version, and I'd have to say it doesn't handle nearly as well as its home videogame system cousin. Of course, this isn't a game which I've really enjoyed on either platform, so it might just be me.
There's just something about those Pods that I don't like. First, there's no way you can really simulate going 450 miles per hour in a videogame; none of us will ever drive a vehicle which can go that fast, and even if the game could actually give us the same experience which Anakin felt in the film, how could any of us be successful at it? I can't imagine there are too many gamers out there who could handle such a quickly moving vehicle; the fastest most of us have jetted around a raceway ranges between 150 and 200 miles per hour while playing games with stock or Indy cars.
Second, the very nature of the Pods makes handling them different from anything you've ever driven in a game. With those two engines out front and the Pod in the back, it's not the same as driving something all in one piece, the way I prefer my racing games.
The game also handles sluggishly, even when you try to play with the bare minimum of visuals to keep system overload down. (For the record, I had 32 MB of RAM when 64 is considered optimal, but I was up to par in every other area of the specs.) It's not nearly as smooth as it should be, which makes it frustrating when you're trying to react to an obstacle directly in your path. It may run better on a higher-end system, but who's going to upgrade just to play a game? Of all the games I've played on my PC, this one handles the worst (even Star Wars: Rogue Squadron 3D wasn't this bad). I would recommend playing this one on a Nintendo 64 if you can.
My gripes aside, you can't argue with the visual and aural beauty of Racer. LucasArts has created a game that looks and sounds like the Podracing sequence from the movie, from John Williams' excellent score to the wealth of detail in the Pods, their drivers and the landscape. The variety of planets closely resembles Rogue Squadron, which had everything from a gas giant to one covered with sheets of ice. This game also has that and, although the environment doesn't play a lot of havoc with the handling of the Pods since they don't touch the ground, it's fun to race in different places. The first race is on Tatooine, so you can visit a familiar locale from the film. You also get to take a trip to Malastare, and find out exactly what Qui-Gon Jinn was talking about when he referred to it as a dangerous place.
Unless your PC exceeds the power of your typical early 1999 issue, though, I would advise taking the trip on a home video system platform.
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Graphics: Excellent. If you have a high-end system, you'll be able to see reflections in water and smoke and dust billowing from the racers' engines.
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Sound: Very close to the sound of the Podrace in The Phantom Menace.
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Star Wars: Battle for Naboo, Star Wars: X-Wing vs. TIE Fighter, Star Wars: X-Wing Collector Series, Star Wars: Shadows of the Empire, Star Wars: X-Wing Alliance, Star Wars: Rogue Squadron 3D, Star Wars Episode I: The Phantom Menace, Star Wars: Starfighter